I then went back in the following day and drew up the new design in illustrator. I also added shadows and distorted the orange-clock to heighten the surrealness, and also as a nod to Dali, whose art I greatly enjoy. I also gave the glass a stylised transparent quality with a gradient, which helped give it a realness in the context of the style of the scene. Both this and the shadows also helped to give the work more of a 3D quality.
Finally, I scaled the artwork up for higher resolution, so then I experimented with different line weights, ultimately settling on a more naturalistic, thinner weight.
My next step was to add in the text, and I decided to draw a sort of droopy, fluid, bubble-writing that alluded to both 1960's and Art Nouveau styles, which fit both the style of the track and the emerging aesthetic of this project as a whole. This was also actually the first appearance of my project name depicted in this way, which afterwards became my logo as I liked the style so much (after a few tweaks). I tried a few alternatives to the solid black that I ultimately went with, and also played with the idea of including the song name, however, I decided the art communicated that well enough so it was superfluous.